![]() Unlike Rad, who seems to enjoy making fun of KO, she looks after KO and tries to stop him from getting into trouble.Ĭlassification: Gar's Hero Supply and Bodega employee, Level 4 Hero She seems to react to irresponsibility the way a normal human being would, as she complained about KO making "another hole in the ceiling." She could be quite patient considering the idea of how many times KO made a hole in the ceiling prior to the Pilot. This is primarily shown in the Pilot, in which she stops KO from calling a power battle based on KO's shoddy detective work. She tries to use logic and critical thinking to make rational decisions. She is an employee at Gar's Bodega and works at the register.Įnid is the most responsible of the main trio. If you don’t, then the cold, unforgiving vacuum of space will not be kind to you.Enid is one of the main characters in the OK K.O.! series. It doesn’t tell you to control the smart commander-it tells you to be the smart commander. Just be prepared to face the challenges along the way.” Instead, it thrusts you into the captain’s chair and says, “Well, son, there’s space-go explore it. It doesn’t waste your time with a stupidly complex narrative or crazy save-the-universe-sized goals. It makes victory taste that much sweeter.įor all its simplicity and difficulty, FTL: Faster Than Light is not just the best crowdfunded sci-fi game I have ever played-it is the best sci-fi game I have ever played, period. It forces you to outsmart it, defeat it with your skill rather than your armory-just like Captain Kirk. The final boss is a giant flagship that, no matter what, will always overpower you. As long as you’ve found some upgrades, almost any run in the game can be a successful one. The best part of FTL is that there are so few wrong answers. Your choices may not affect how your crewmembers feel about you, but their lives are in your hands. It asks you simple questions-stock up on fuel, or purchase that shiny laser?-that are far more difficult to answer than the ones presented in games like Mass Effect. It creates an immersive, difficult experience that no other game in the genre has reached. Throughout your experience in FTL, you will constantly make these decisions, just as a real (fictional) starship captain would. You can also invade other ships and take out the crew, which risks crewmembers but allows you to collect more loot. Some weapons are designed to take out enemy systems-you could disable enemy shields so that your lasers always get through, or disable their life support so that they must focus on surviving rather than fighting. Various shops around the galaxy will provide you with weapons, upgrades, fuel, and ammo. Should you increase power on the sensors so that you can scope out your enemy, or is it more important to reinforce your ship’s doors so that intruders can’t just waltz right in? You can divide power as you please, but be prepared to face the repercussions that come with those choices. With a small reactor, your ship can only handle running so many things at once, but you have full control over those systems. Making the wrong call could lead to devastating consequences. Others still will require you to route all power to the engines and make a quick getaway. Many situations can be resolved peacefully, while others will require you to fight your way out or choose whether or not to defend innocents or allies. This is exactly the kind of feel that FTL delivers.Įvery time you encounter an enemy ship, a choice presents itself. From there, the captain would bark orders at his crew, all of which could mean the difference between life and death. In every episode of Star Trek, the crew encountered something unknown, or ran into an enemy race. The goal of FTL is to put you in Captain Kirk’s chair. From there, you explore a brutal universe while evading Rebel ships and obtaining upgrades. You select a ship and crew and then set off into the glorious unknown. You command a cargo ship that must deliver data to the Federation fleet across the galaxy. After all, space is huge-there’s never telling what could be hiding behind that asteroid, or whether or not the distress signal is truly a call for help or a devious trap.įTL is a rogue-like set in space. FTL: Faster Than Light adds a new twist on it: randomness. It’s not realistic, but it makes for an interesting story. There are dangerous species and ships in every cluster. In many sci-fi universes, space is far from empty. ![]()
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